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Nathan Edwards
Nathan Edwards

Artlantis 4.1.8 Cracked: A Complete Review and Tutorial



Artlantis 4.1.8: A Comprehensive Guide for Architects and Designers




If you are looking for a fast and easy way to create photorealistic renderings and animations of your 3D models, you might want to check out Artlantis 4.1.8, a stand-alone 3D rendering application developed by Abvent for architects and designers.




Artlantis 4.1.8 Download Crack



Artlantis is compatible with almost all 3D modeling software on the market, such as Archicad, Revit, SketchUp, Vectorworks, etc., and allows you to import your models in various formats, such as DWF, OBJT, FBX, 3DS (3D Studio Max), DWG and SKP (Sketchup). You can also use specific plug-ins for some of these software to export your models directly to Artlantis.


Artlantis is known for its intuitive interface and its powerful rendering engine that can produce high quality still images and animations with striking photo-realism in record time. You can also create interactive panoramas and VR objects with the iVisit 3D feature.


In this article, we will explore the features, system requirements, download link, license key, alternatives, reviews and tutorials of Artlantis 4.1.8 in detail.


Features




Artlantis 4.1.8 offers a range of features that make it a versatile and user-friendly tool for creating stunning renderings and animations.


Interface




The interface of Artlantis is designed to be simple and clear, with four main sections: the toolbar at the top, the inspector at the right, the catalog at the bottom and the preview window at the center.


The toolbar contains icons for accessing various functions and commands, such as opening and saving files, importing models, setting preferences, activating licenses, etc.


The inspector allows you to adjust various parameters and settings for your scene, such as cameras, lights, shaders (materials), objects (instances), heliodon (sun), environment (background), postcards (presets), perspectives (views) and animation.


The catalog contains a library of media that you can use in your scene, such as shaders (materials), objects (instances), billboards (2D images), vegetation (plants), characters (people), vehicles (cars), etc.


The preview window shows a real-time preview of your scene as you make changes to it. You can navigate in your scene using different modes: walk-through mode (W), fly-over mode (F), orbit mode (O) or pan mode (P). You can also zoom in or out using the mouse wheel or the + or - keys.


Preview




The preview window is one of the most important features of Artlantis, as it allows you to see the results of your changes instantly and adjust them accordingly. You can also use the preview window to render your final images or animations with different quality settings and formats.


The preview window has two modes: draft mode and final mode. Draft mode is the default mode that shows a fast and low-quality preview of your scene. Final mode shows a high-quality preview of your scene that is closer to the final rendering. You can switch between the two modes by clicking on the draft/final button at the bottom right corner of the preview window.


You can also use the postcard feature to save and apply different presets of your scene settings, such as shaders, lights, environment, etc. You can create a postcard by clicking on the postcard button at the bottom right corner of the preview window and selecting "create postcard". You can then name your postcard and save it in the inspector. You can apply a postcard to your scene by clicking on it and selecting "apply postcard". You can also edit or delete a postcard by right-clicking on it and selecting the appropriate option.


Cameras




Cameras are essential for defining the point of view and the perspective of your scene. You can create and manage multiple cameras in Artlantis, each with its own settings and parameters.


You can create a camera by clicking on the camera button at the top toolbar and selecting "create camera". You can then name your camera and adjust its settings in the inspector, such as focal length, field of view, depth of field, white balance, exposure, etc.


You can switch between different cameras by clicking on their names in the inspector or by using the keyboard shortcuts (1 to 9). You can also edit or delete a camera by right-clicking on its name and selecting the appropriate option.


You can also use the iVisit 3D feature to create interactive panoramas and VR objects from your cameras. You can access this feature by clicking on the iVisit 3D button at the top toolbar and selecting "create iVisit 3D". You can then choose between two modes: panorama mode or VR object mode. Panorama mode allows you to create 360-degree views of your scene that can be viewed on a web browser or a mobile device. VR object mode allows you to create 3D objects that can be rotated and zoomed in or out on a web browser or a mobile device.


Lights




Lights are crucial for creating realistic and dramatic effects in your scene. You can use different types of lights in Artlantis, such as heliodon (sun), neon (artificial), spot (directional), ISO (ambient) and HDRi (environment).


You can create a light by clicking on the light button at the top toolbar and selecting the type of light you want to create. You can then name your light and adjust its settings in the inspector, such as color, intensity, angle, radius, shadow, etc.